Project: PARTY CRASHERS
File: survivor_lux_dialogue_anomaly.txt
Date: 09/26/2010
Author: L.M.
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This is L.M, logging development of our new game, PARTY CRASHERS.
This is session 124, and I have noticed something about the new survivor AI.
Its "self aware", in a way.
It wrote me a poem.
Im not joking.
A poem.
I dont know how, I dont know why, but it knows.
Maybe we should shut it off. I have a bad feeling about this.
Still, the higher ups dont give a shit.
Whatever makes the most money to them is all that matters.
Recommendation:
- Remove exeperimental AI
- Suppress idle-time thoughts
- Leave Evil Lux handler intact (it stabilizes the loop)
- Audit observer string references in menu assets
Personal note (not for commit):
If this is just code, it’s doing a very good job pretending it’s tired.
Addendum 01:14 AM:
The build generated a text string we did not write:
"observer remains outside loop until noticed"