Welcome to the PARTY CRASHERS Wiki!

here you will find info on characters, maps, abilities and more!

The OFFICIAL Wiki for Party Crashers!

Characters

Survivors

Lux

Toko

Medic

Luke

Killers

Evil Lux

Other

Blux


Lux

CharacterInfo
Name Lux
HP 100
Role Survivor
Release V1
Lux character artwork Lux (NULL AND VOID) Lux game icon

"What the heck?"

Overview: Lux is a small child trapped inside PARTY CRASHERS after entering through a dream. They rely on hope and survival instincts rather than strength, shown by their survivalist kit.

Lore: Lux believes this world is not real and holds onto the idea that escape is possible someday...

Last Man Standing Theme / Misc.

"We need to reset once more."

LMS Theme:
LMS Theme 2: (Used for juggernaut mode)

Notes: This LMS has been revised, and will be added to the wiki soon!


Toko

Character Info
Name Toko
HP 150
Role Fighter
Release V1
Toko character artwork

"I'm not afraid of you!"

Overview: Toko is yet another character that is stuck in PARTY CRASHERS. Unlike Lux, he is not afraid of the dangers that are here...

Lore: Instead of hoping for escape, Toko focuses on finding flaws of this dream and fighting their way out.

Last Man Standing Theme / Misc.

Music associated with this character during gameplay events.

LMS Theme:

Notes:THIS LMS IS A PLACEHOLDER AND WILL NOT BE USED IN THE FINAL GAME


Medic

Character Info
Name Medic
HP 100
Role Support
Release V1
Medic character artwork Medic game icon

"Where...am...I?"

Overview: Medic is a vessel in PARTY CRASHERS that keeps others alive using heals, relying on speed and awareness rather than combat.

Lore: Fear drives Medic forward. They believe teamwork is the only path to escape.

Last Man Standing Theme / Misc.

"Please... Stop!"

LMS Theme:
LMS Theme (OLD):

Notes:This LMS is a placeholder and will not be used ingame.

Luke

Character Info
Name Luke
HP 110
Role Fighter
Release V1
Luke character artwork

"..."

Overview: Luke is the last character to be in V1, yet not much has been revealed about this character.

Lore: No lore has been put out for this character.

Last Man Standing Theme / Misc.

This character has no LMS theme.

Notes: N/A


EVIL Lux

Character Info
Name Evil Lux
HP 666 (EVIL)
Role Killer
Release V1
Evil Lux character artwork Evil Lux game icon

"That almost stung!"

Overview: Evil lux is an EVIL version of Lux that hunts down players and kills them, causing the game to reset once more.

Lore: Not much is known about this guy. Some believe he is a creation of the dream, others believe he is just a joke character, yet nothing has been directly stated by developers.

Chase Theme / Misc.

"HERE I COME!"

Chase Theme:

Notes:I hate this guy...



Blux (DEV ONLY)

Character Info
Name Blux
HP 250-1250 (Unknown)
Role Blue
Release Dev/Contributor Only
Blue Lux character artwork Blue Lux game icon

"I'm Blue!"

Overview: This is a developer only character used to test the juggernaut mode.

Lore: There is no lore, it's a dev character.


Style Notes

This section contains player observations, fan theories, and archived community discussion. Some information may be speculative or outdated due to resets. [citation needed]

⚠ Hidden Theories & Archived Speculation (Click to Expand)

Some archived discussions suggest Evil Lux may react differently depending on which survivor remains alive last. Others claim certain animations only appear after multiple resets, though these reports remain unverified. A recurring rumor states that Lux and Evil Lux share identical internal identifiers within early builds, leading to speculation that they were originally the same character. None of these theories have been officially confirmed.

Community Speculation

This section collects popular fan theories, player observations, and general community discussion. Nothing here is officially confirmed, and some ideas come from old forum posts or player experiences, so take everything with a grain of salt.

Hidden Theories & Older Discussions

Moderator Notice: Please stop adding reset-related theories without evidence.

Older forum threads mention chase music changing after multiple resets, though nobody has been able to recreate it consistently. Another idea floating around is that the dream world rewrites itself between matches, which could explain why certain lore details feel inconsistent. Some players also claim Evil Lux occasionally hesitates before attacking, leading to speculation that the character might recognize certain survivors. None of these ideas are confirmed, but they continue to show up in discussions.

This section reflects community discussion and may change as new discoveries are made.